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Water To Ice Spell VFX

For this project, I was inspired by elemental reactions and combo attacks. I decided on the main element being water as it has a lot of potential for reactions, leading me to having it freeze over.
Something I wanted to challenge myself with was keeping to the concept art I made as much as possible, I feel that I occasionally diverge too much from what I initially set out to make when it comes to my personal projects.
I'm very happy with how it turned out, I feel like the style I imagined back when I was concepting has been realized.
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VFX made in unreal
Meshes made in Blender
Textures handpainted in Photoshop / Procedurally made in Material Maker
(Magic Staff modelled in Blender and Animated in Unreal Sequencer)

Water To Ice VFX

Concept Art

Concept Art

Water Breakdown

Water to Ice Lerp

Leading Edge - Transition from water to ice

Leading Edge - Transition from water to ice

Vertex Offset - Lerps alongside the Leading Edge

Vertex Offset - Lerps alongside the Leading Edge

Evolution Of Magic Circles