For this project, I was inspired by elemental reactions and combo attacks. I decided on the main element being water as it has a lot of potential for reactions, leading me to having it freeze over.
Something I wanted to challenge myself with was keeping to the concept art I made as much as possible, I feel that I occasionally diverge too much from what I initially set out to make when it comes to my personal projects.
I'm very happy with how it turned out, I feel like the style I imagined back when I was concepting has been realized.
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VFX made in unreal
Meshes made in Blender
Textures handpainted in Photoshop / Procedurally made in Material Maker
(Magic Staff modelled in Blender and Animated in Unreal Sequencer)
Water To Ice VFX
Water Breakdown
Water to Ice Lerp
Evolution Of Magic Circles